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Match2

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WHAT IS THIS??
  • It's a sort of abstract dungeon crawler based on the puzzle game Collapse.

  • What's new in v0.6
  • Potions and doors now spawn with regular tiles instead of crushing tiles. Enemies still crush when spawning.
  • Potions and doors now require a specific amount of EVERY mana, not just one color of mana.
  • Spells can now be cast, but require 500 AP in order to cast them.
  • Number of doors on the first stage is reduced to 3. The number of doors to complete each stage increases by 1.
  • Transitions from one level to the next.
  • Markers help indicate what area you are selecting on the board.
  • THE CHARACTER ART DOES NOT BELONG TO ME! I took it from the following sites:

  • INSTRUCTIONS:
  • The goal of the game is to finish all five levels without dying.
  • Click on a colored tile to collect points for that color.
  • You can use your points to collect potions, fight enemies or open doors to clear the level.
  • To "beat" a level, you need to open "doors" (tiles marked with a "D").
  • Every seven turns, the bottom row will disappear! Take this into account when deciding where next to click!
  • Points are depleted with each action, so be sure to manage your resources carefully!


  • LEGEND:
  • Unmarked Tile: This is a generic mana tile. Clicking it will clear it (and similar color tiles) and give you mana of a certain color. Bonus for clearing out more tiles in a single turn
  • Marked Tile: These tiles are marked with a number on them. Their interaction differents from mana tiles. Each one also has a value noted in the bottom right corner. In order to interact with these tiles you must have mana equal to or greater than the tile's value.
    HINT: A glowing marked tile indicates that you have enough mana to interact with it.